Blessing List
< Back
FAQ
Q. How do I get a blessing?
A. Everyone starts with one blessing (fire) but to gain more you either find
them (given out on Blessing Days) or win a battle against a creature ranked
higher than ordinary wolves.
Q. Can I give out blessings I have earn?
A. No. You keep them for yourself. Only ranked creatures can give out their
blessings.
Q. Do wolves ranked higher than normal get any blessings?
A. They get ten blessings of their chose (Common/Uncommon Only) and also can
gift others with blessings (if they deserve them or beat them in a fight). These
blessings are either uncommon or common.
Q. Can I fight with blessings?
A. Yes! But in the beginning of a fight you may wish to state where the battle
is taking place, for example at day or night, or near a river or forest along
with the rules of the battle. For example Water on its own is only useful near
rivers, and Fire would be dangerous near a forest to both characters.
Q. What happens if I have a one-use blessing and then use it?
A. The blessing is then gone, you must post on the blessing register that you have used it, and it will be removed from your list.
Q. If I have a blessing like Illusion and also have Illinion won't it count as using two blessings in battle?
A. If you have both they immediately double up as one rather than two separates (so counting as one in battle)
Q. What do the paw prints on tiredness stand for?
A. Each blessing is rated from 1 to 5 for tiredness, 1 being the least tiring, 5 being the most. The red paw prints symbolise how tiring the blessing is, basically the more red paw prints the more exhausting it is to use the blessing.
Please note, characters who have been in the possession of their blessings for a long time will have better mastery over them that character's who have recently acquired a blessing. Use of a newly acquired blessing may result in some of its affects backfiring, for example. This also means blessings may not be so tiring for those characters who have had them a long time. However a 5/5 ranked blessing will ALWAYS cause a character to faint no matter how long they have had it.
= 1/5 = This blessing is not tiring and can be used repeatedly.* = 2/5 = This blessing is vaguely tiring and can be used a maximum of six times (per fight).* = 3/5 = This blessing is tiring and can be used a maximum of three times (per fight).* = 4/5 = This blessing is very tiring and can be only used once (per fight).* = 5/5 = Use of this blessing will result in the character fainting and being unstable and weak for a couple of days. *Please note, the number of times a blessing can be used per fight refers to blessings with unlimited uses. If a blessing has a limited number of uses you cannot go over that. When the blessing hits its number of uses it evaporates. Also please check if a blessing is a 'one use per battle', this overrides what has been said above but the rating of 'tiredness' is still applicable and set to be a guideline for you to judge against.
|
Q. Once per battle? What if I'm not using the blessing in battle?
A. If a blessing says it can be used once per battle this also translates to once per day if used outside a battle environment.
Common
Name |
Description |
Uses |
Weaknesses |
Tiredness |
Fire |
The Fire blessing allows users to set flammable things alight and can be used to create small fires. It is fairly weak used on its own. It is better when teamed up with the blessing Breathe which can form Fire Breath. |
Unlimited |
Any Water Based Blessing |
|
Breath |
A useless blessing on its own, though with fire or water it can double up to be Fire Breath or Water Breath. |
Unlimited |
Alone this blessing is useless. |
|
Water |
This blessing can grant you control water for a brief period of time (being able to shoot a small stream of water at an opponent or put out small fires). It is fairly weak used on it's own and it can only be used near water, anywhere else and this blessing is useless! It can be teamed up with the blessing Breath to form Water Breath. |
Unlimited |
Any Earth and Ice Based Blessings |
|
Bad Breath |
This blessing prevents one opponent attacking for one move. A wave of stench escapes your maw and the targets are so overwhelmed by the stench of your breath, they become stunned. |
Once per battle |
None |
|
Earth |
This blessing can increase your natural skills with digging. You can't dig very deep with this blessing unless you spend a very long time using it. Therefore it probably isn't very useful in a fight (unless you kick the dirt into your opponents eyes!) Cannot be used on hard or solid ground/objects. |
Unlimited |
Any Fire Based Blessings and Water Blessings can be used to fill in the hole. |
|
Flower Power |
This blessing shoots flowers at the opponent and can create small bunches of flowers Can only be used on grassy areas. . It doesn't really hurt but might serve as a distraction. |
Unlimited |
Any Fire Based Blessings |
|
Poison Barb |
This blessing creates a poison barb which can be attached to your tail or claw to aid in battle. May inflict a mild poison to the opponent after it has made contact a few times. If it goes into your own body you can be poisoned by it as well. Will appear on your body part of choice for that battle if used. |
Once per battle |
The barbs can be knocked off if they hit a hard surface. Fire Based Blessings |
|
Tiny |
This blessing allows you to shrink in size, putting your character at only a 36cm (1 ft) in height. Allowing you to evade one attack. You will then you will return to size. |
Once per battle |
Any Fire Based Blessing |
|
Rain |
This blessing gives you the power to create and control rain for a brief period of time, you can make it heavier or lighter. If an ice type blessing is used in conjunction with this then sharp hail stones will fall but will hurt all characters in that area until the rain eases up. |
Once per battle |
None
|
|
Bubble Chair |
This blessing allows you to make a bubble to sit in or throw at someone. It doesn't hurt but may create a distraction. |
Unlimited |
Electric Based Blessing or Sharp objects (pops the bubble) |
|
Gills |
This blessing allows the creature to survive underwater for a short period of time. Although the use of this blessing isn't tiring, the swimming may be if your character is unaccustomed to swimming. It only allows the user to breath doesn’t affect the users Swimming abilities. |
Unlimited |
Any Electric Based Blessing |
|
Swap |
This blessing enables you to switch physical places with your opponent in battle no matter the situation. |
Once per battle |
None |
|
Mitternacht |
This blessing grants you heightened senses at night. On a cloudless night at midnight using this blessing on yourself or another character can help defy the process of old age (doesn't work on mythicals). However, it is not a cure for death, it just slows down the aging process. Works best when used by someone else. |
Once per night |
Ancient |
|
Greenpaw |
This blessing gives the ability to speed the growth of plants slightly. This makes it very useful for planting saplings around the mountain, or if you want to block off the entrance to your den. |
Unlimited |
Any Fire Based Blessings |
|
Vapour |
This blessing gives you the ability to change into a fine mist for a very short period of time allowing you to dodge one attack |
Once per battle |
Üaæzzöú |
|
Chameleon |
This blessing changes your colour to blend in with your surroundings for a short period of time. Sneaky! However you still can be seen by sharp eyes. |
Once per Day |
Üaæzzöú |
|
Needs Steak Sauce |
This blessing makes your skin temporarily to tough to bite! It can last as long as you like however with each turn it is used it drains your energy. |
Unlimited |
Tenderizer |
|
Tenderizer |
The anti-blessing to Needs Steak Sauce, will negate all effects of that Blessing. |
Unlimited |
None |
|
Cloud |
This blessing gives you control of the cloud movements. |
Unlimited |
None |
|
ADOS (Attention Deficit Oh Shiny!) |
This blessing confuses your opponent with a maddeningly compelling shiny object. This is highly likely to backfire and affect the user of the blessing too should they be looking towards it as well. They may turn more interested in the shiny object than anything else. |
Unlimited |
None |
|
Dust |
Turns the area around you into dust . Can cause sneezing or irritation to eyes. |
Unlimited |
Water Based Blessings |
|
Snow |
Can form snow! Quick to melt under the sun and is Just softly and slowly going. |
Unlimited |
Fire Based Blessings Other Weather Based Blessings |
|
Iron | Makes only the teeth or claws as strong as iron. The user can use it for as long as they want but for each turn it uses the paw tiredness amount listed. | Unlimited | Needs Steak Sauce | |
Heavy | Makes the target heavier and is the counter to Agile. If used on the someone who has used Agile in effect it makes them return to normal speed. If used on the a target without Agile it makes them feel heavier and slower. | Twice per battle | Agile | |
Agile | Makes the target feel lighter thus the user has increased speed for 2 turns. | Twice per battle | Heavy | |
Boil | Heats water up to boiling temperature instantly. Can only be used on water. | Unlimited | Ice Based Blessings | |
Infest | Large amounts of fleas swarm the target. Can be very distracting with having to resist the urge to itch with the fleas biting. | Once per battle | None | |
Spark | A sharp spark emits from the user body shaking off an attacker for one turn, if they are touching the user. If the user has the lightning blessing it will paralyze the opponent for one turn. | Once per battle | Earth Based Blessings |
Uncommon
Name |
Description |
Uses |
Weaknesses |
Tiredness |
Fire Breath |
For this blessing, you need Fire and Breath. Then in battles you can combine them both to make this awesome blessing. Fire flows out of the attacker’s mouth, scorching the other, yet not harming the attacker. |
Unlimited |
Any Water Based Blessing |
|
Water Breath |
For this blessing, you need Water and Breath. Then in battles you can combined them both to make this awesome blessing. Water flows out of the attacker’s mouth, soaking the other, yet not harming the attacker. The soaked character will find it hard to move as quickly especially if they have thick fur as water will weigh them down. It also makes it hard to fly. If an ice blessing is used after this then the character can suffer frostbite. |
Unlimited |
Ice Based Blessings |
|
Ice |
This blessing can turn small amounts of water into ice. Must be used near water or puddles. This can freeze Water Breath attacks. |
Unlimited |
Any Fire and Rock Based Blessings |
|
Fly |
This blessing allows a creature to fly With or Without wings. |
Unlimited |
Any Electric Based Blessings |
|
Lightning |
This blessing can summon lightning storms which the summoner has no control over. Alternatively, it can create small electric attacks that stun but will not kill the target. |
Unlimited |
Any Rock and Earth Based Blessings |
|
Ice Beam |
This blessing allows the user to shoot a directed beam of ice at the opponent from their mouth. More powerful than Ice and more likely to do damage. |
Unlimited |
Any Fire and Rock Based Blessings |
|
Growth |
This blessing makes you grow 2 ft bigger but wears off after two moves in a battle. Outside of a battle it lasts longer. |
Unlimited |
None |
|
Jelly Bean |
This blessing allows you to attacks with jelly beans or can be used as a wholesome source of food. Attacking doesn't really hurt, unless of course you aim for the eyes! |
Unlimited |
None |
|
Teleport |
This blessing teleports the user a little way off. However if you have had the blessing for a while you can teleport a bit farther. Can teleport if the user is holding objects but only if the user is experienced. |
Unlimited |
Swap, Bind and GreenPaw: Vine Edition Blessings |
|
Star |
This blessing gives you the knowledge to look into the stars and predict things from them. How good you are at reading them is another matter... |
Unlimited |
None |
|
Mer-Creature |
This blessing allows your character to turn into a mer-creature (like a mermaid etc, but a mer-whatever species it is). This affect will last a day or until the user stops using the blessing. |
Unlimited |
Any Electric and Ice Based Blessing. |
|
Morning Wake |
This blessing acts as a counter to the Nightmare blessing. The character prevents sleep and actually feels more refreshed giving them a bit more energy. |
Once per battle |
None |
|
Sweet Dreams |
This blessing can be used on other creatures but not on the actual blessing holder. It allows another creature to slip into a restful sleep, recovering minor injuries. Cannot be used in battle. |
Once Per Day |
None |
|
Me |
This blessing makes a double of your character, lasts for a couple of
weeks. If the copy dies, the main character also dies. If the main
character dies, the copy also dies. The copy cannot use any blessings.
Any pain inflicted on the copy will be felt by the real one and vice
versa. The two are connected with a sort of minor form of the Blood Bond
Blessing. |
One Use |
None |
|
Gift Giver |
This blessing acts as a curse to the character that owns it. It slowly decays the body of the character so that every two months the character dies. This blessing once attached to a character can never be removed, unless Trickster is used upon the character. However, even when 'cured' the character is still a carrier. If the character this blessing is attached to gets eaten then Gift Giver infects the eater as well as the original character. This is the case too even if the character is 'cured' by Trickster. |
Attaches itself to character so cannot be used on others |
Trickster |
Depends on the time of the month, nearer the second month I'd say it was rather tiring, on the border of DEADLY tiring. |
Aviary |
This blessing either allows the user to transform into a small songbird for a minimum of an hour or summons many small birds. In songbird form, the user cannot use any blessings. |
Unlimited |
None |
|
Dance with Demons |
This blessing summons illusionary demons. If any of these demons touches another character they are 'cursed'. These demons only last a few minutes at most (a maximum of two turns per battle). Curses last a whole month. This curse affects the characters state of mind and can cause them to go crazy or try and end their life. If they do manage to live through the curse they are cured at the end of the month. However, it might leave them with emotional damage but heightened senses. |
Ten Uses |
Üaæzzöú |
|
Trickster |
The one cure to Gift Giver. |
One Use |
None |
|
Immortal Youth |
For 24 hours you revert back to a puppy, only works on nights with no moon. During this time the user cannot chose to turn back into an adult but still has control of any blessings they had. Does Not Work on Mythicals. |
Two Uses |
None |
|
Cape of Shadows |
This blessing only works in the dark. Makes it impossible to tell where
you end and shadows begin; only seemingly disembodied eyes and fangs may
be seen. |
Once a day |
Üaæzzöú |
|
Rain of Sporks! |
Rejoice! Summons sporks to fall from the sky. Distracting or for fun. |
Unlimited |
Fire Based Blessings |
|
Jellybean of Indigestion |
A rather distasteful bean and it knows it. This jellybean will make its way to your stomach whether through your nose, or mouth, or it will haunt you forever trying to find its way into your stomach. If it manages to get into your stomach the target will be very sick for 2 weeks. |
Unlimited |
None Fire based blessings |
|
The Birds |
This blessing summons a mini tornado of nit picking sparrows to temporarily surround and confuse your opponent. If used outside battle the sparrows can follow you around |
Unlimited |
None |
|
Terra Cell |
This blessing makes a cage made of rock comes up from the ground,
closing at the top, trapping the blessing user and whoever is in a 10
meter radius inside with no escape. The only ways out of the rock cage
is to knock out the user or the user chooses to demolish the barrier.
Cannot be teleported out of. |
Once per battle |
Dragon Heart |
- when the user has Earth blessing too. - when the user doesn't have Earth blessing too.
|
Dark Haze |
This blessing makes a black cloud falls down over the battle making it
impossible for the opponent(s) to see for 1 turn. User is unaffected but
any allies also will be blinded. The only way to dissipate it early is
to use Sun based blessings. |
Once per battle |
Sunlight and Sun Sun! It’s Going To Rain! Blessings |
|
Wind Channel |
This blessing gives control of the wind. At first this merely creates draughts, however after much practice it can be used to move small objects. |
Unlimited |
None |
|
Plant Life |
Summons plants and vines to entrap your opponent. The binds can be teleported out of and also burned to allow your character to escape. However if burned then your character will be burnt a little as well. |
Once pet battle |
Fire Based Blessings |
|
Spitfire |
Allows the user to spit a fire ball at the opponent. Can cause mouth burns to the user if not careful. |
Unlimited |
Water Based Blessings |
|
Nimbus |
Summons a cloud. This can either engulf the enemy for two rounds (max of one use per battle) or be used as a means of transport for the user (can be used throughout the day in this form). This form of transport is far slower than use of the Fly blessing however. Can be teamed up with lightning blessings, so watch out anyone underneath! |
One Use Per Battle if used as a means of blinding an opponent in battle. Unlimited if used as a means for Transport. |
None |
|
Moon Dust |
Can only be used at night. It makes dust particles fall from the moon causing general panic as everyone else thinks the moon is dissolving. However, excessive use of this blessing may lead to concerns of this actually happening. |
Unlimited, at least until the moon dissolves |
None |
|
Ice Gaze |
This has the power to freeze any one thing for the span of 10 minutes at will, but it can only be used out of self-defence and not for aggression and never misses. Cannot be used in battle. |
Unlimited |
None |
|
Regain | For 3 turns the target’s tiredness and smaller injuries ease slowly away. Larger injuries heal slightly, but are not completely free of pain. Leaves you feeling nice and refreshed. Cannot be used if you don’t have enough energy left. | Once per battle | None | |
Telepathy |
Can be used by
mutes, underwater, or in a situation that a character is gagged and
cannot talk, telepathy uses brain waves to form a 'voice' in the open
that can be heard by anyone, and controlled the same way by using a
voice, if not a bit more fine tuned (whispering is very quiet and can be
put "next" to the person they want, yelling can amplify the voice for a
few miles, etc) It can also replace one's normal voice, but this can cause a character to become mute. |
Unlimited | None | |
Stone Wall | single wall of stone goes up either, in front, behind, left or right side of the character, potentially blocking an attack. This wall will shatter after being hit with an attack. If one possesses the Earth blessing Stone wall can cover all four sides of a character. | Twice per battle | None | |
Throwing Stones | The character can pick up rocks with energy and toss them at the opponent, these rocks cannot be bigger than the human sized fist, can also be as small as pebbles. Only 3 larger rocks can be picked up at a time, or a light shower of pebbles. If one possesses the blessing for an extended time and uses it often, they can throw large boulders. | Unlimited | None | |
Boiling Blade | Allows user to shoot a 'x' shaped blade of boiling water at the opponent. Can be difficult for the user to control and so may be likely miss. | Unlimited | None |
- if the character has 'Boil'
|
Stubborn Resistance | A character possessing this blessing can not be inflicted with the 'Fear' blessing. | Unlimited | None | |
Fear | Makes the character it is used on fear everything, even their own shadow. Lasts one day (if the character can last that long!) | Once a day | Stubborn Resistance |
Impossible
Name |
Description |
Uses |
Weaknesses |
Tiredness |
§îðñ |
The most legendary of all blessing. It gives the power to change form to anything imaginable. It is the only blessing in a tangible form, an orb-like object. It is rumoured to also hold the power of all possible blessings. It is thought to maintain all life on Wolf Mountain, especially that of mythicals which is why they were able to flourish. If anything were to happen to this blessing pure havoc and terror would no doubt result. |
Unlimited |
Billððíìãå |
|
Billððíìãå |
This blessing can destroy all blessings that an opponent has. However, if the opponent also has Billððíìãå and uses it in defence, the two blessings destroy each other, therefore protecting any other blessings the character has. |
One Use |
Billððíìãå |
|
Ioai |
This blessing gives you the power to explode but stay alive. One often wonders how it is possible, yet is unwilling to try it... |
Two Uses |
Billððíìãå |
|
Yiola |
This blessing gives the power to bless other creatures with blessings (Higher ranked creatures have this) |
Unlimited |
None |
Tiredness will depending on the rarity of the blessing given out. |
Tillona |
This allows you to heal a broken bone. |
One Use |
None |
|
Sa¤çûijhd |
This blessing kills the user and opponent. The dead characters are unable to come back, even with Life blessing but can remain as spirits. |
One Use |
None |
|
ψiaieωije |
This extends a mythical's life by two years. Can be used on spirited creatures once combined with a Life blessing. |
One Use |
JjieΐΐwЖnw∞ |
The mythical also suffers extreme tiredness for a few days after this has been applied. |
JjieΐΐwЖnw∞ |
This decreases a mythical's life by two years. Although this blessing won't directly kill a mythical, if their death date is met once using this blessing they have a month before they pass away. |
One Use |
ψiaieωije |
|
Illinion |
This allows illusions to be used without getting as tired. Has to be used with an illusion type blessing. |
Unlimited |
None |
|
Nonoviparium |
This can only be possessed only by non-mythicals, which, when used on a mythical, renders them sterile. One Use Only. |
One Use |
None |
|
Dead Head |
If used on a Duality Dragon one of their heads dies so it has to drag it around. It cannot come back to life, even with use of the Life blessing. If used on anything else it has no effect. Enacts directly on the Target’s body making it impossible to dodge. |
One Use |
None |
|
The Singlis-Rhaniqin Blessing |
This blessing can only be possessed by the Singlis-Rhaniqin. It gives it the ability to kill either a Dragon or a Gryphon every three months. Enacts directly on the Target’s body making it impossible to dodge. |
One Use every 3 months |
Phoenix Fire |
|
Phoenix Fire |
This blessing allows the character to escape death. When the character
is near death, they use this blessing to burst into flame. Their entire
body is consumed but once the fire burns down they continue to live. |
One Use |
None |
|
Ëÿëš-főŗ-Ÿŏů |
This blessing allows the user to gain control over another wolf, however
this leaves their own body in a useless state. They can leave control
at any time. However if their own body is attacked whilst in this state
they are forced away from control. |
Unlimited |
None |
|
Ijáï-Mïrrïoïr-Ijáï |
Once used in a battle, a character copies the previous blessing move of their opponent to attack. The do not need to possess the relevant blessing. Any tiring effects do not occur. |
Once Per Battle |
None |
|
Ancient |
When used on a character it ages the character physically by two years.
Cannot be used on Mythicals. |
Three Uses |
Ẏṏṹẗẚ Billððíìãå |
|
Ẏṏṹẗẚ |
Decreases the physical age of a character by 2 years. If a character
that has this used on them is less than 2 years of age, the character
dies instantly and when brought back to life is a young pup once more.
Cannot Be used on Mythicals. |
Three Uses |
Ancient Billððíìãå |
|
Fog |
This can cause a foggy mist to appear, making other blessing attacks useless for three moves. |
Once per battle |
None |
|
Cross Bones 'n' Skulls |
Cross Bones 'n' Skulls, is an illusionist blessing. When afflicted on a
victim sends them into a hallucinated state. The outside world is very
much aware of this character and their meanderings. The victim,
however, believes and walks and acts as if they are in a wasteland of
decaying and decayed creatures (human and animal alike). In this state
the victim only sees the wasteland and could in fact eat anything in the
real world to feed themselves. |
Three Uses |
Üaæzzöú |
|
Eternal Death |
This blessing acts like the Death Blessing in that this blessing can kill any creature. This blessing however is different than the Death blessing in that once used and upon killing the target Life blessings do not work on him/her. But once killed by Eternal Death, that same character can never have it used on them again. Enacts directly on the target’s body making it impossible to dodge. |
Three Uses | Living Force and Phoenix Fire | |
Living Force | This blessing restores the life of any character it is used on and also can restore the life of a character that was killed with the Eternal Death Blessing. This blessing can also protect those who are being attacked by the Eternal Death blessing, making it so that creature that was protected by Living Force can never have Eternal Death used on them again. | One Use | None |
Hard to Get
Name |
Description |
Uses |
Weaknesses |
Tiredness |
Dragon Heart |
This blessing gives you a rush of strength in battle. It can make you jump twice as high, fly more speedily or run quicker than you usually would. However this increased ability only lasts for two turns and makes you more drained of energy afterwards. |
Unlimited |
§îðñ |
|
Death |
This blessing can kill any creature, yet can only be used once. Enables directly on the target’s body making it impossible to dodge. |
One Use |
Death Stop Phoenix Fire |
|
Death Stop |
This blessing blocks the Death blessing. Can only be used once. |
One Use |
None |
|
Life |
This blessing restores life. Only can be used once. |
One Use |
Death |
|
Life Dissolve |
This blessing removes any Life blessings from a character. Only can be used once. |
One Use |
None |
|
Moon Crest |
This blessing allows you to morph into a were that is seven feet tall. Only works on full moons. |
Unlimited -Only on a full moon |
None |
|
Rock |
This blessing allows you to morph into a rock. How long this can last depends on your characters age. The older they are, the longer they will remain a rock. |
Unlimited |
None Dragon Heart |
|
Egg |
This blessing allows you to morph into an egg. If you get crushed in this form you will die. |
Unlimited |
None Dragon Heart |
|
Wound Healer |
This blessing heals minor scratches, poisonings etc. |
Unlimited |
None |
|
Heal |
This blessing heals Large wounds ONLY. |
Unlimited |
None |
|
Bond |
This blessing creates a mental telepathic link between two creatures. Can only be used by the blessing owner with the agreement of the second participant in the bond, as once formed, this bond can never be dissolved. |
One Use between two creatures |
None |
|
Feeder |
The creature with this blessing can feed another hurt creature using unknown powers to keep the character well fed. THE USER CAN'T FEED ITSELF! |
Unlimited |
None |
|
Tigerlily |
This allows a creature to turn into a tiger for an hour, but if used more than twice in one day, the blessing will disappear. |
Once Per Day. Used Anymore and the blessing Vanishes. |
None |
|
Bush Fire |
This blessing starts an intense fire. It must be used near flammable objects (trees etc). It is almost impossible to put out unless caught early. It will take days to go out naturally, depending on the weather etc. Is the much more powerful form of the Fire Blessing. |
Unlimited |
Any Water Based Blessings |
|
The Mighty Misaco Blessing |
This blessing turns you into a fat blue back dragon for one day. Then, the blessing dissolves and you return to original form. |
One Use |
None |
|
Illusion |
This blessing allows the user to create illusions of either themselves, or make the area seem dense with trees. Confuses the opponent or makes them think they have gone mad. |
Unlimited |
Üaæzzöú |
|
Üaæzzöú |
This blessing has the power to break any illusions |
Unlimited |
None |
|
Contort |
This scrambles the thoughts of any given creature and causes them to obey the commands given for approximately 2 days. |
One Use |
Contortionist |
|
Contortionist |
Blocks the Contort blessing. |
One Use |
None |
|
Arakave |
This blessing gives the ability to heal life threatening injuries. |
Two Uses |
None |
|
Smells like Pickles |
This turns the user into a pickle, or can produce pickles to eat or throw. It is fairly useless. |
Unlimited |
None |
|
Spirit Flames |
This evil blessing dissolves a spirit or a ghost. The Spirit can be kept but cannot be played until brought back to Life. |
One Use |
Life Blessing |
|
Who Likes Parmesean |
This make yourself smell like stinky cheese. Other characters cannot stand the smell so must retreat. You may find the affects linger over the next few weeks and find it very hard to get close to anyone. |
Unlimited |
None |
|
Freedom |
This blessing allows a character to flee from a fight and be teleported to their pack, den, or gang. |
Unlimited |
None |
|
Falling Chair |
This blessing turns your character into a chair and well... falls OR it creates a chair which follows your character around the mountain. |
Unlimited |
None |
|
Cheese Parts |
This blessing changes one of the opponents body parts (i.e. nose, ear, paw, even a whole leg) into a block of cheese of the users choosing. It is also good in scaring an opponent who does not possess the blessing because of the drool the oozes from the users mouth. Be warned the change is permanent, though it is delicious. The body part in question is liable to fall off if allowed to decay which is inevitable after two weeks. However up until that point it still works. It directly effects the target and cannot be dodged. |
Ten Uses |
Restore Fire Based Blessings |
|
Restore |
This blessing restores a body part turned into cheese or snow into a fully functional part again. |
Ten Uses |
None |
|
Vampire Heart |
This blessing dramatically changes a character for as long as they
live. If they die and are restored to life they become normal again.
This blessing can be used on another character or on your own. It
basically makes teeth grow longer and more pointy, the lust for blood
becomes stronger and daylight can dramatically affect how well the
character can function. In some serious cases of direct sunlight,
characters have burnt to death. The character can be killed by
sunlight, the death blessing or a stake. |
One Use |
Death A Stake SunSun! It’s Going to Rain Sunlight |
|
Sunlight |
This blessing directs a beam of bright sunlight towards the opponent.
However it is hard to control and if the user doesn't cover their eyes
they stand a chance of being blinded for a few days. When used on an
opponent it can stun them, blind them or burn off all their fur. It
also kills creatures under the influence of Vampire Heart. |
Two Uses |
Rain |
|
Invisibility |
The power to become invisible. Any objects on the character however, such as jewellery, will not be invisible. This state lasts for an hour the first time used, then half an hour the second time used. The third time is used it only works for ten minutes. |
Three Uses |
None |
|
Oommonine |
This blessing blocks the use of any common blessings used against a character in battle. However this particular blessing can itself only be used once per battle. So after blocking one common blessing, it cannot block any more from the same fight. |
Unlimited |
None |
|
Shadow |
This blessing allows a character to melt into shadows and travel within them as long as they join up. This doesn't make them invisible but just very, very hard to spot. |
Unlimited |
SunSun! It’s Going To Rain! Sunlight |
|
Wolf’s Bane |
Moon Crest user can change into their were-form whenever they want. Must have Moon Crest Blessing. |
Unlimited |
None |
|
Mirror field |
This blessing creates a force field around the character blocking and
rebounding any common blessings used against the character sending it
back at the attacker. This shield doesn't protect against physical
attacks or any blessings higher ranked than common. |
Twice per battle |
Physical Attacks |
|
Biotic |
Allows the user to either transform into a plant or take on a plant's ability to absorb water and sunlight. When in plant form, the user is highly fragile, but can camouflage perfectly into their surroundings. When simply taking on the plant's abilities, the user's skin is more susceptible to physical wounding and tears. However, both forms allow the user to use sunlight and water as food sources and can heal minor to moderate injuries and wounds over time. |
Unlimited |
None |
|
Sunblock |
A character equipped with Vampire Heart can venture into sunlight without being burned or weakened. Must have Vampire Heart first. |
Unlimited |
None |
|
Berserker |
This makes your opponent slip into a mindless rage in which they attack themselves savagely. Enacts directly on the target and cannot miss. |
Once per battle |
Feral |
|
Feral |
The only counter to Berserker. It absorbs the Berserker blessing, heightening the user's attack power and speed for three turns in the battle. |
Unlimited |
None |
|
Mega Impact |
Stores up all the energy from blessings used against you for the past few hits. Although you still get injured from them, they combine to be an effective physical counterattack, summoning forth all that stored up energy when you release the full power of this blessing. If 3 blessings were used, the target’s moves will be faster for that turn. If 4 Blessings were used, strength is increased and speed is greater for one turn. If 5 or More blessings were used then the user will have dragon heart strength and quick speed for one turn if 5 blessings were used two turns if 6 were used etc. |
Once per battle |
None |
|
Inferno |
Engulfs the user's body in flames that do not hurt the user but will hurt the attacker if touched and cause any flammable object you touch to catch fire. |
Once per battle |
Water Based Blessings |
|
Indignation |
Powerful lightning bolts strikes and blasts around the
user covering a diameter of 5 meters [appx. 15 ft] with the user in the
center. Anyone caught in this attack will be paralyzed from the sheer
power, or killed if the user has Spark and Lightning Blessings. If they
do not have the two blessings this attack paralyzing for 2 rounds if
target is within 1 meters, is paralyzing for 1 round if within 3 meters
and stun making it hard to move if past that. If they do have Spark and
Lightning, this blessing will kill anyone within 1 meter of the user,
the other effects remain the same. This attack does some harm to the
use, stunning him or her after using it and the user can even lose
control entirely if overly tired or having a lapse of concentration.
|
Two Uses |
None |
|
Absolute |
A small group of sharp, ice pillars blasts up from the ground under the foe. Ice Only comes out of the ground, no where else. |
Unlimited |
Fire based blessings |
|
Lava |
A blessing long lost, rediscovered after the eruption of a long dormant volcano. The user can create, breath and manipulate the flow of lava, but must have Earth and Fire for this blessing to work. |
Unlimited |
None |
|
Tidal Wave |
This blessing can only be used near large bodies of water. This causes a large wave to crash. It can cause harm to the user as well as others. |
Two Uses |
None |
|
Bind |
This blessing casts a clear snake-like wrap around an opponents legs binding them in place. Cannot Teleport Out of the Binds but can teleport with them. |
Once per battle |
Use of certain blessings can release it but will hurt you in the process (for example, burning it with the Fire blessing will also burn your legs!) |
|
Acidity |
This blessing releases a burst of acid that can melt through almost anything. Ouch! If dodged, the acid pool stays on the ground and so anyone who stumbles into it is very unlucky to say the least. |
Once per battle |
Earth (dirt can be put over the pools) |
|
Greenpaw; Vine Edition |
This blessing summons vines to sprout out of the ground and temporarily restrain an opponent. These bindings cannot be teleported out of. |
Once per battle |
Any Fire Based Blessings |
|
Fiery Spork of DOOM |
He who possess the fiery spork of doom is a mighty warrior indeed! Throw towards your foe and summon a scorching rain of fire, ow. Your foe will be badly burned. |
Once per battle |
Water Based Blessings
|
|
Nightmare |
This blessing puts the opponent in a deep sleep for a couple of minutes. However if made to bleed in this short space of time they wake up instantly. This blessing also causes a sense of confusion once waking up, making attacks less likely to hit. Therefore this blessing is best for those creatures who want to make a quick escape or take advance of poor reflex reactions of their opponent. |
Once per battle |
Morning Wake |
|
Meteor |
Shooting stars go across the sky for a short time. Use this to impress friends, family, or loved ones! This blessing also can make meteors fall from the heavens onto the battlefield for two turns. Dangerous for both the user and opponent. |
Once per battle |
None |
|
Breeze |
The user creates a whirlwind to carry away the opponent, thus ending the battle. |
Two Uses |
None |
|
Dragon Summoner |
Calls One of your mythicals to you to aide you in battle. |
Once per battle |
None |
|
Whirlpool |
Whirlpool can only be used in or near water, it has the ability to drown both victims if both are in water. The blessing creates a powerful whirlpool which can instantly drown the victim if not equip with blessings needed to survive, the whirlpool lasts for 3 turns, and has no known block other than out swimming (nearly impossible), or simply surviving. Any electrical or fire attacks will be thrown back at victims due to the nature of a spinning whirlpool. |
Unlimited |
None |
|
Jalur Kutukan |
This blessing at first appears to have no affect on the opponent. However this is far from the case. Those who use this blessing on someone else can track them wherever they go by just concentrating hard enough. This makes it easy to catch them when they are unaware, asleep or far from allies. A very nasty blessing. There is only one way to break the curse and that is Jalur Kutukan Angkat. |
One Use |
Jalur Kutukan Angkat |
|
Jalur Kutukan Angkat |
This blessing breaks the curse of Jalur Kutukan. |
One Use |
None |
|
Lock | Makes it so that any blessing the user has the opponent can’t use for three turns. Ex: User Has Fire, Teleport and Fly the opponent cannot use those blessings if they have them. | Once per battle | Key | |
Key | Reverses the effects of Lock. | Unlimited | None | |
Green Paw Seed Edition | A hundred seeds appear on the ground and when stepped on or around by anyone other than the user they explode. The explosions are not big enough to blow off any limbs but can severe some toes and cause cuts along the underside of the body. | Once per battle | Fire Based Blessings (seeds will explode on contact with fire) | |
Empathy | This blessing allows a character to influence the feelings of those around them, to a degree (eg: cannot turn love into hate or disgust into pleasure) Alternatively, it allows other a character to be more keen to other's emotions. They can't read the thoughts of the other character in any way, but they can tell HOW they are feeling more easily. | Once a day | None | |
Stalagmite | Sharp stone shoots up from the ground in a spike, almost impossible to detect until it happens. | Unlimited | Fly |
With Earth blessing:
|
Sand Storm | A strong dust storm billows up, can badly damage eyes, and burns when the dust hits wounds. Only lasts 2 turns. | Once Per Battle | None |
With Dust blessing:
|
Temptation | This blessing makes the target see something they really want which isn't really there. They focus on one thing (such as a certain tree branch, but the target sees it as the thing they really want) and run over to it. When they get to whatever it is, they are so distracted that they cannot see anything else, and are stuck there for two turns. | Once per battle | Üaæzzöú | |
Eclipse | The moon covers the sun, causing the target to be blinded for a few minutes (2 turns) until the moon uncovers the sun. Only this is an illusion. The illusion only affects one target, no one else, so if it was a two-on-two battle, the user would have to choose which opponent. | Once per battle | Üaæzzöú | |
Snare Wind | Allows the user to summon a gust of wind which surrounds the opponent. The wind is so strong that it holds them in place, not allowing them to use an attack for one turn. However, it also prevents anyone else accessing them too as they cannot get through the wind. | Once per battle | None | |
Attractive 'Smooth Criminal' | This blessing makes other characters like you and trust you more. Hmm, that could be useful if you've got a few tricks up your sleeve... | Once per day | None | |
Blinding Light |
Blinds the target. |
Once per battle |
Restoring Sight |
|
Thunderous Noise |
Deafens the target. |
One Use |
Sounding |
|
Restoring Sight |
Gives the user the ability to see if blind. Can also be used on another. |
One Use |
None |
|
Sounding |
Gives the user the ability to hear if deaf. Can also be used on another. |
One Use |
None |
|
Wilderness Game Blessings
(ONLY available in the Wilderness Game)
Name |
Description |
Uses |
Weaknesses |
Tiredness |
Night Eyes |
Allows you to see in dark conditions. |
Unlimited |
N/A |
|
Kid'mi |
Allows you to walk on water. |
Unlimited |
Any Electric Based Blessing |
|
Laser Vision |
Lasers shoot out of the attackers eyes which can blind a foe for an entire battle. |
Unlimited |
Eye Shield |
|
Eye Shield |
Blocks Laser Vision. |
Unlimited |
N/A |
|
Soapity |
Makes the opponent slip over. |
Unlimited |
N/A |
|
Rank Only Blessings
(At a certain rank you can gain some of these rare blessings, see Rank page for more details upon when)
Although these blessings were strictly made for ranks, in certain circumstances creatures that have done great honour might earn them.
Name |
Description |
Uses |
Weaknesses |
Tiredness |
Last Hope |
The power to make an opponent faint when on the bridge of defeat or death yourself. It then gives the creature a small amount of energy to help it escape. |
Three Use |
Lenrhan |
|
Lenrhan |
Named after the wolf who never gave up hunting to kill those who first escaped him, this blessing destroys the Last Hope blessing and grants the user with a small amount of extra energy. |
Three Use |
None |
|
The Ammie's Eyez |
Gives you purple eyes for a day. |
One Use |
Wolfy's Eyes Aren't Purple |
|
Wolfy's Eyes Aren't Purple |
If used on a creature who has used The Ammie's Eyez blessing that day, it makes the creature blind for a week! |
One Use |
None |
|
Ijanto |
Makes a creature have eyes on the back of its head for one day. |
One Use |
Circles |
|
Circles |
Puts glasses on to the eyes on the back of a creatures head (if they have used the Ijanto blessing) |
One Use |
None |
|
Tadaroth |
Destroys any poisons in a character's body. |
Three Uses |
None |
|
SunSun! It's Going To Rain! |
Gives humans a radiant tan. Changes a character's fur colour to whatever colour they want. Can kill creatures under the influence of Vampire Heart. |
One Use |
None |
|
Blood Bond |
This blessing works in a similar way to Bond. It enables two characters to connect (with permission of both involved). Whenever one is injured the other character absorbs a large amount of the pain instead. This can cause the character connected to die when their partner is in battle. However this does not make one character infinite, as it does receive damage to a lesser extent. When one of the characters sharing a Blood Bond dies, the other also dies. Blood Bond also acts in the same way as Bond, allowing thoughts and emotions to be shared. |
One Use on two characters |
None |
|
Unocommonine |
This blessing blocks the use of any uncommon blessings used against a character in battle. However this particular blessing can itself only be used once per battle. So after blocking one uncommon blessing, it cannot block any more from the same fight. |
Unlimited |
None |
|
Cupid’s Crunch Contest Blessings
Name |
Description |
Uses |
Weaknesses |
Tiredness |
Cupid’s Cluster |
An illusion of little floating hearts floats around the target. Can be seen by all. May be realistic or fake looking hearts. |
Unlimited |
Üaæzzöú |
|
Faint of Heart |
Make the target extremely squeamish for twenty-four hours. |
Unlimited |
Üaæzzöú |
|
Candy Man |
Like cheese parts, only it turns the opponent's body part into tightly bound string candy. |
10 Uses |
Restore |
|
Special Christmas 2002 Blessings
(Only available Christmas 2002 special give-away days. Were you lucky enough?)
Name |
Description |
Uses |
Weaknesses |
Tiredness |
Tinsel |
A snazzy decoration, harmful when eaten. |
Unlimited |
Any Fire Based Blessing |
|
Crackle |
Starts a raging fire-storm, which only works in air. It spins around three times hitting anything in its path, before evaporating itself. |
Unlimited |
Any Water Based Blessing |
|
Crackers-Go-Pop |
Makes four Christmas Crackers in one go, which explode into flames at the opponents feet. Cannot be carried or thrown. |
Once per battle |
Any Water Based Blessing |
|
Crackers-Go-Poop |
Fumigate your opponent to the death, and yourself if you stick around too long. |
Once per battle |
Any Wind Based Blessing |
|
Christmas Tree |
Turns you into a festive Christmas Tree (watch out for those needles!) Transformation lasts for 1 turn in battle. |
Unlimited |
Fire Based Blessings |
|
Special Christmas 2003 Blessings
(Only available Christmas 2003 special give-away days. Were you lucky enough?)
Name |
Description |
Uses |
Weaknesses |
Tiredness |
Peppermint Twist |
Allows the user to have the colours of a peppermint candy cane. |
Unlimited |
None |
|
The Fake Peppermint Twist |
Oh this blessing is an odd one! Once used on a character, instead of turning it into peppermint colours they die. Oh well, you can't have it all. |
One Use |
None |
|
Turkey |
Turns the user into a turkey for the day. |
Unlimited |
None |
|
Starry Furation |
Changes the users fur colour to have many star patterns on. |
Unlimited |
None |
|
Feather Dust Wings |
Allows the user to be able to fly and flap up dust at their opponent. One of the rarer Christmas 2003 Blessings. |
Unlimited |
None |
|
Candycane |
Creates candycanes of all sorts, can be used for attacking or eating. |
Unlimited |
None |
|
Fake Candycane's from Hell |
These candycanes aren't really candycanes! On closer inspection they explode in to shards of ice that draw blood. |
Unlimited |
None |
|
Ice Javelin |
Only works with the Fly or Feather Dust Wings Blessing. Whilst in the air the creature with this blessing can throw shards of deadly ice at the opponent. If they hit on target they can kill. |
Unlimited |
Fire Based Blessings |
|
Special Christmas 2004 Blessings
(Only available Christmas 2004 special give-away days. Were you lucky enough?)
Name |
Description |
Uses |
Weaknesses |
Tiredness |
Christmas Bells |
A festive note to celebrate. It dims your opponents senses and makes them fall asleep. Nice. |
Unlimited |
None |
|
Ant-LERS |
Some festive coloured ants lure your opponent into a false sense of security. |
Unlimited |
None |
|
Snowman |
Who didn't want to be one with the snow during the festive period? This blessing... does nothing but create a snowman. |
Unlimited |
None |
|
Rudolph's Nose |
Your nose glows red so brightly it temporarily blinds your opponent, after two uses in one battle it overheats and explodes meaning you can't use it again. |
Unlimited but will explode if used more than once in battle. |
None |
|
Deack the Halls |
Sends razor-sharp holly wreaths flying at your opponent. Watch it, that nearly took my eye out. |
Unlimited |
None |
|
Frosty |
Can turn any limb of an opponent into snow, be warned when used during the heated days of summer... might melt limb... |
Unlimited |
Fire Based Blessings |
|
Fruitcake |
It's old, it's out of date and it has your name on it. Don't eat it unless you wish to be sick, or give it to your 'best' friend ;) |
Unlimited |
None |
|
Ginger Bread Men from HELL |
Those glowing red eyes, that evil smile... Dare take a bite? (side effects = death) |
Unlimited |
None |
|
Presents |
Two use only, but when a character uses this on another character, the other character can choose a common blessing of their choice. Cannot be used on own characters. |
Two Uses only |
None |
|
Special Christmas 2005 Blessings
(Only available Christmas 2005 special give-away days. Were you lucky enough?)
Name |
Description |
Uses |
Weaknesses |
Tiredness |
Gift Basket |
Contains cookies and tinsel! |
Unlimited |
None |
|
2005 Pine Needles |
Fires 2005 pine needles at the opponent. Show them the festivity! |
Unlimited |
Fire Based Blessings |
|
Undercooked Turkey |
Don't eat this fellow! Undercooked turkeys are bad for you. |
Unlimited |
None |
|
Snowstorm |
Creates a nasty blizzard that lasts for an hour, no matter what the previous weather. |
Unlimited |
None |
|
Empty Box |
An empty box in which you can stuff someone that severely annoys you. Waterproof, but highly flammable. It comes in green, red, or either colours with golden Christmas trees. |
Unlimited |
Fire Based Blessings |
|
Red Velvet Ribbon |
A very cute and sparkly ribbon that you can tie around your neck and prevent anyone from attacking you, unless it is set on fire. Then you're doomed, because it's flammable. |
Unlimited |
Fire Based Blessings |
|
Snowman Hat |
This hat is in the shape of a snowman! It looks pretty awesome, just try it on for size!... Any character that wears this hat gets decapitated. When it appears the Hat Can be teleported away from, but the hat will follow you! However it will be less likely to land on your head. |
Unlimited |
Superglue |
|
Superglue |
The modern way to cure decapitation! |
Unlimited |
None |
|
Special Christmas 2006 Blessings
(Only available Christmas 2006 special give-away days. Were you lucky enough?)
Name |
Description |
Uses |
Weaknesses |
Tiredness |
Raining-deer |
This tricky blessing causes a hail of raining deer. |
Unlimited |
None |
|
Santa Hat |
After the much success of Snowman hat, the Santa hat was formed, having exactly the same effect of decapitating a character. Now that's what being headless on Christmas day is all about! When it appears the Hat Can be teleported away from, but the hat will follow you though will be less likely to land on your head. |
Unlimited |
Superglue Special Edition |
|
Superglue Special Edition |
There's something special about this superglue, or so the suppliers have us believe. It fixes decapitation anyway, so it has some uses. |
Unlimited |
None |
|
P.C.S.B |
P.C.S.B stands for "Pre-Christmas Sales Blessing". This blessing is to be feared, for once used on a character they run round in a craze all day long, grabbing anything that comes within their reach. |
Unlimited |
None |
|
Vegetarian Turkey |
How this fellow is made is beyond my imagination. However he is a little filling, useful for starving creatures. |
Unlimited |
None |
|
Icy Mist |
This mist can be focused on small areas of water to make them freeze up. |
Unlimited |
Fire Based Blessings |
|
Fallen Force |
This allows a character to have a sudden burst of extra energy, enabling them to make a small tree fall. |
Unlimited |
None |
|
Santa's Late |
This blessing enables a character to be more agile, running faster and able to dodge some attacks better. |
Unlimited |
None |
|
Special Christmas 2007 Blessings
(Only available Christmas 2007 special give-away days. Were you lucky enough?)
Name |
Description |
Uses |
Weaknesses |
Tiredness |
Festive Phantoms |
This blessing creates a series of illusions to confuse and frighten your opponent. They can also be inflicted in a dreaming creature. Although these do no physical harm, the mental side effects can be bad. |
Unlimited but |
Üaæzzöú |
|
Humbug |
For all those negative emotions! Humbug brews a storm of hailing shards that attack one opponent, potentially causing blindness and blood loss. |
Unlimited but once a day |
None |
|
Wake at Dawn |
A blessing that fills a character with excitement and energy for a day. Good, you think? Well there is one minor side effect. The character will be unable to rest for a whole day and causes considerable strain to the body. This will lead to the character becoming weaker and weaker, unable to match its energy expenditure. Use with peril! (or on your opponents!) |
Unlimited but once a day |
None |
|
Sleep Easy |
This blessing puts both the user and the opponent into a deep sleep that lasts one day (role-play time). Perhaps useful for a kidnap attempt if you have allies working to the same aim... |
Unlimited but once a day |
None |
|
Openedearly |
Opendearly brings an explosive gift to your opponent. It produces a box which will explode on contact. Be warned, if you are not far enough away it will hurt you too! |
Unlimited |
None |
|
Stardust |
Creates a pretty flow of sparkling dust. It may look beautiful but if it gets in your eyes or wounds it can't help but sting! |
Unlimited |
None |
|
Exchange |
You exchange a gift with another player which contains food. |
Unlimited but once a day |
None |
|
Sweets |
Creates a pile of sweets. These can be ate, thrown or sunk in water. |
Unlimited |
None |
|
Special Christmas 2008 Blessings
(Only available Christmas 2008 special give-away days. Were you lucky enough?)
Name |
Description |
Uses |
Weaknesses |
Tiredness |
Christmas Log |
This blessing creates a some logs which can create a lovely warm fire! |
Unlimited |
None |
|
Egg Nog |
Turns any small amount of water into egg nog! |
Unlimited |
None |
|
Pine Needle |
A blessing that shoots the opponent with pine needles! Warning, they can cause allergic reactions. |
Unlimited |
None |
|
Mistletoe |
This blessing creates mistletoe. Warning, do not eat. |
Unlimited |
None |
|
Snow Stars |
Snow Stars creates a flurry of snow which is sharper than it looks, cutting into an opponent in an almost un-dodgable attack. Ouch. |
Unlimited |
Fire Based Blessings |
|
Twilight |
When used at twilight any injuries are slightly healed, or at least the pain dulls. |
Unlimited but once a day |
None |
|
Stocking of D00m |
This stocking looks like an innocent little thing when it's left out. However, if you approach it to check inside on any day other than Christmas it will attack and almost kill your character. |
Unlimited but once a day |
None |
|
Special Christmas 2009 Blessings
(Only available Christmas 2009 special give-away days. Were you lucky enough?)
Name |
Description |
Uses |
Weaknesses |
Tiredness |
Antlers |
Your character sprouts reindeer antlers from their head! Use them to trick your friends or as a valuable weapon. |
Unlimited |
None, can break off |
|
X-mas Gift Wrap |
Intricate wrapping paper that comes in all colours! Use it to wrap gifts for friends or wrap them up if they annoy you! Warning highly flammable. |
Unlimited |
Fire Based Blessings |
|
X-Mas Gift Ribbon |
Combine with X-mas Gift Wrap to make the gift even prettier or the wrapping tougher and harder to break out of! |
Unlimited |
Fire Based Blessings |
|
Elf Hat |
After the much success of Snowman hat and Santa Hat, its back but in Elf Hat from! Elf hat has exactly the same effect of its predecessors decapitating any character who wears it. This hat can be teleported away from but the hat will follow you! However the hat won’t be as likely to hit its mark. |
Unlimited |
Superleim |
|
Superleim |
The only and best way to fix decapitation by a hat! Made in Germany. |
Unlimited |
None |
|
Ice Shards |
Large icicles fall from the sky! If they hit they can kill! |
Unlimited |
Fire Based Blessings |
|
Sleigh Ride |
Allows the user to transform into a reindeer that can fly for twenty-four hours. Only works during the winter. |
Unlimited |
None |
|
Special Christmas 2010 Blessings
(Only available Christmas 2010 special give-away days. Were you lucky enough?)
Name |
Description |
Uses |
Weaknesses |
Tiredness |
Christmas Star |
Creates a bright, blinding light shaped like a star just above your
opponent, blinding them temporarily (or permanently depending on user
strength). |
Unlimited but once per day |
None |
|
Holiday Cookies |
Makes a lovely batch of sugar or butter cookies. Don’t eat too many
though, it might make you sick. |
Unlimited (until you're sick!) |
None |
|
Icy Rain |
A
chilling rain pours down with sharp shards of ice in the midst. Careful
that the random ice shards doesn’t strike you, for it will be your death |
Unlimited |
Fire Based Blessings |
|
X-mas Tree Hat |
With the success of previous generations, this year’s edition is the X-mas
tree. As its predecessors, it causes decapitation, but because of the
needles from the tree, all you have to do is touch it to lose your head!
This hat can be teleported away from but the hat will follow you!
However the hat won’t be as likely to hit its mark. |
Unlimited |
Cyanoacrylate |
|
Cyanoacrylate |
The
scientific fix to decapitation by hat! |
Unlimited |
None |
|
Blizzard |
Starts up a massive snow storm, no matter the weather. |
Unlimited |
None |
|
Snow Ball |
Conjures up snow balls to fling at your opponent, or trap them in a snow
ball! Use it for fun or for battle! |
Unlimited |
Fire Based Blessings |
|
Snow Shadow |
Disappear under the snow, to be unseen. Great for tunnelling! Need snow first. |
Unlimited |
Fire Based Blessings |
|
Ice Bells |
Bells made of ice that when they ring puts any one near asleep besides
the user. |
Unlimited |
Fire Based Blessings |
|
Stocking Stuffer |
Hop in the stocking and take a ride! Can Teleport you away or just fly you around. Use on your opponents to send them on a fun ride. Warning doesn’t hold larger mythicals. |
Unlimited |
None |
|
X-Mas Bulbs |
Makes a bright vibrant coloured bulb appear on any nearby trees or other
objects. Felines, Canines, Mythicals you name it! Basically harmless
but glows brilliantly at night! |
Unlimited |
Electric Based Blessings |
|
Wreath |
A
beautiful floral wreath that strangles anyone who wears it. When on a
wall it looks quite lovely. Bursts into large flames when lit on fire. |
Unlimited |
Fire Based Blessings |
|
Special Christmas 2011 Blessings
(Only available Christmas 2011 special give-away days. Were you lucky enough?)
Name |
Description |
Uses |
Weaknesses |
Tiredness |
Christmas Ornaments |
Round decorative bulb ornaments will appear on you or any near-by object! This can be trees, other creatures or anywhere else where they might be able to hang. |
Unlimited |
Fire Based Blessings |
|
Christmas Explosives |
Round decorative bulb like ornaments, only these aren’t so innocent as their normal counterparts. Once hung somewhere they will explode shortly after! Damage done can be as bad ripping a large chunk of flesh, however it’s the shrapnel from these bulbs that are the real worry. These look exactly like their Christmas Ornament counterparts but more violent. |
Once per Battle |
Fire Based Blessings (Will explode on contact) |
|
White Velvet Ribbon |
Like its predecessor this blessing is a very cute and sparkly ribbon that you can tie around your neck and prevent anyone from attacking you. It can only be used on the blessing holder. |
Unlimited |
Fire Based Blessings |
|
Christmas Colour Flurry |
This blessing changes the colour of the target's coat to any Christmas colour! But it only lasts for one day. |
Unlimited, but only lasts for one day |
None |
|
Carol |
This blessing allows the user to sing a song and put an opponent to sleep, or multiple opponents if the song is loud enough. Anyone who hears this song will fall asleep instantly and not wake up for one turn. |
Once Per Battle |
None |
|
Snow Monster |
This blessing creates a mindless snow creature about the size of a medium sized dog. They will obey orders mindlessly but only live for 1 hour (3 turns in battle) before turning back to normal snow. Only one can be created at a time. Must have snow on the ground to use. Once melted they cannot be remade. |
Once Per Day |
Fire Based Blessings |
|
Christmas Ham |
A delicious cooked and seasoned ham appears before the user. Very good cold as well! |
Unlimited |
None |
|
Christmas Spirits |
Allows Spirit characters for one day to be alive. Solid body vanishes after twenty-four hours and character is back to a spirit. But only during the month of December and this character must be a spirit and cannot be one that has been dissolved or eaten. |
Once Per Year |
Spirit Flames |
|
Decorative Box |
A box that has Christmassy designs built right into its thick cardboard! Very pretty! This box can be used to trap your enemies! Or stuff your annoying friend into! Very durable, but highly flammable. |
Once per battle |
Fire Based Blessings |
|
Crackle: Second Edition | Like its predecessor, this blessing starts a raging fire-storm, which only works in air. It spins around three times hitting anything in its path, before evaporating itself. | Once per battle | Water Based Blessings |
Special Christmas 2012 Blessings
(Only available Christmas 2012 special give-away days. Were you extra lucky enough? ;))
Name |
Description |
Uses |
Weaknesses |
Tiredness |
Snow Shoes |
This blessing allows the user to walk on top of snow. This lasts for 3 turns in battle. |
Unlimited |
Heavy |
|
Christmas Fire |
This blessing has 2 uses pending on the user’s needs. This blessing allows the user to creat lit logs that make a blast of fire appear on solid ground, regardless of the conditions around it. Or it can create a rather pleasant fire to sleep by (costs 2 paws less energy). |
Unlimited |
Water Based Blessings |
|
Diamonds | User's fur or skin reflect sunlight like diamonds. If used on the skin, it makes the skin hard as diamonds. No restriction to use on fur, but once per battle for the use on skin. | See description | Dragon Heart |
on fur on skin |
Myrrh | Embalms a body. Can be used on a dead body to preserve it as a trophy, or used once per battle to freeze the opponent in place for one turn. Reversed with Holiday Miracle or Inferno. (Heat from Inferno metabolizes the Myrrh out of the character's system). | Once per battle |
Holiday
Miracle Inferno |
|
Gold | Blesses the user with the power of Midas. They can turn objects or body parts into gold. Must be in contact with the intended item or target. The gold will spread until contact is broken. | Once per battle | Fool's Gold | |
Fool's Gold | Transforms anything from gold into... well, what it was before! ;) | Once per battle | None | |
Frankincense | A pleasant smelling smoke spreads out from the user, cleansing the souls of nearby characters (up to three meters away). Characters who are touched by the smoke cannot partake in evil acts for two hours, including but not limited to battling, killing, torturing, etc. | Once every three months | None | |
Gift |
Give Many a Gift away! Awesome, particularly in German! This blessing instantly causes the target to become poisoned! Slow acting and can be cured. Effects are as follows during battles: 4 turns – feels slightly ill, 6 turns – sick to stomach, 10 turns – dizzy and begins hallucinating, 14 turns – faints, 15 – Death. Characters will die in 2 month’s time when outside battle. Including those that survive the battle. (Countdown starts at the end of thread from which the blessing was used.) |
Once per battle |
Wound Healer Tadaroth |
|
Ghosts of the Past (GotP) |
This blessing makes the target relive their worst memory. It is an illusion, and can cause a lot of fear and panic for the opponent. The user of GotP can also see the illusion, but will not be seen by target. |
Once per battle |
Üaæzzöú |
|
Geshenk |
Allows a character to give a single common blessing to another character. (Character must be owned by another player.) |
One Use |
None |
|
Holiday Candles |
Small, lit, scented candles appear before the user. |
Unlimited |
Water Based Blessings |
|
Holiday Miracle |
This blessing heals all wounds and ailments of a single character. The only exception is death. This is a rare blessing given out during the celebrations. |
One Use per Year |
None |
|
Tinselitus | A rather nasty disease of tinselitus inflicts the character who has this blessing. Tinsel floods from their mouth the moment they try and talk. It also hangs out of their ears. It inflicts the character every December. For the rest of the year they are safe. However, it is not really too harmful. Certainly it can cause choking but the main thing is that other character's will be completely freaked out by you. You might get a bit of peace and quiet in the festive season. | Inflicting Blessing, cannot be passed on | Strangely, the Life blessing can cure this completely - but would you really want to use one? |
Special Christmas 2013 Blessings
(Only available Christmas 2013 special give-away days. Were you extra lucky enough? ;))
Name |
Description |
Uses |
Weaknesses |
Tiredness |
Krampus | This blessing summons a bipedal demon who stuffs your opponent into his sack and carries them to his lair. This places the opponent in a random cave around the Mountain, ending the battle. | Once per battle | None |
|
Bright Star | Useful for those hunting someone, this blessing lights up a sparkling star in the sky each night to guide you to the one you seek. | Once per day | None |
|
Christmas Sweater | Makes a lovely and one-size-fits-all sweater, to keep you or a loved one warm through the chilly winter! Has a subtle, pleasant Christmas motif. | Unlimited | None | |
Ugly Christmas Sweater | Makes an ugly and/or itchy Christmas sweater that, while it might keep you warm, also squeezes the wearer to death. Has an awful, kitschy Christmas theme. May be teleported out of or set on fire. | Once per day | Teleport or Fire Based Blessings | |
Holiday Bulb Smash! | Creates a brief but dangerous hail of lovely glass Christmas bulbs that whirl around your opponent, scattering shards of glass everywhere. | Once per battle | None | |
Silver Bells | A silver sleigh bell that jingles softly when danger is near. | Unlimited | None | |
Joyeux | Makes a character inexplicably cheerful and polite for 24 hours, regardless of their usual demeanour. | Once per week | Winter Blues | |
Winter Blues | The counter to Joyeux. If used on a character that isn't affected with Joyeux, it will make the character inexplicably sad and mopey for 24 hours. | Once per week | None |
|